Man of Action planning to create a Mega Man animated series for 2017

Image Credit: Capcom 

Image Credit: Capcom
 

Deadline reports that a new Mega Man animated series is coming in 2017, developed by Man of Action Entertainment. The new series, backed by Dentsu Entertainment, aims to debut a 26-episode first season in 2017, although no details have been released on a network or release schedule.

Man of Action Entertainment will reportedly write and executive produce the series. The company is made up of comic creators Duncan Rouleau, Joe Casey, Joe Kelly and Steven T. Seagle, together producing multiple hit animated series including Ben 10 and Generator X, as well as writing Marvel's Ultimate Spider-Man  animated series.

Resident Evil 0 Remastered Announced

Earlier today at an event in Japan, Capcom confirmedResident Evil 0a remastered version of the popular prequel to the original title in the Resident Evil series, is currently in development. The game is planned for release on PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC in early 2016.

Original Resident Evil 0 Director Koji Oda and additional staff are returning for the development of this new remastered version. Capcom will be sharing more information on the title in the coming weeks.

Director Koji Oda and additional staff are returning for the development of this new remastered version. Capcom will be sharing more information on the title in the coming weeks. 

 

RESIDENT EVIL: THE MARHAWA DESIRE VOL. 1 REVIEW

RESIDENT EVIL: THE MARHAWA DESIRE VOL. 1 REVIEW

STORY & ART BY: NAOKI SERIZAWA CONCEPT BY: CAPCOM PUBLISHED BY: VIZ SIGNATURE/VIZ MEDIA, LLC RATED M FOR MATURE GENRE: HORROR, ACTION RELEASE DATE: NOVEMBER 18, 2014 At the prestigious and elite Marhawa Academy, a female student suffers a horrifying transformation. Called into investigate, Professor Doug Wright and his nephew Ricky find themselves caught up in a deadly and growing tragedy.

Read More

Resident Evil Revelations 2 Will Release Weekly Series of Episodic Downloads

Last week Capcom confirmed Resident Evil® Revelations 2 is in development for the PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC. Resident Evil Revelations 2 will be available across North America and Europe in Early 2015.

Evolving the episodic chapter set-up of the original Resident Evil® Revelations, Resident Evil Revelations 2 will initially release as a weekly series of episodic downloads. Each of the four episodes will feature hours of terrifying gameplay ending with dramatic cliff-hangers that will leave players fully engrossed and anticipating the next twist in the gripping horror story. A digital download option of the Complete Season will also be available to ensure fans can get each episode as it rolls out, and a retail disc version will arrive following the final episode. Both the disc version and the Complete Season will include additional game content, which will be detailed in the coming weeks and months. With the variety of options available, Resident Evil® fans will have more choices available to them than ever before.

FormatContentPrice
Weekly Episodic download4 individual episodes$5.99 per episode
Complete SeasonAll 4 individual episodes plus additional game content – details released shortly$24.99
Full Retail disc versionAll 4 individual episodes plus additional game content* – details released shortly$39.99

*Retail disc version includes further gameplay content in addition to the content included in the Complete Season

The beginning of the Resident Evil Revelations 2 tale sees fan favorite Claire Redfield make a dramatic return to the horrors that haunted her in the past . Survivor of the Raccoon City incident depicted in previous Resident Evil games, Claire now works for the anti-bioterrorism organisation Terra Save. Moira Burton, new recruit and daughter of Resident Evil legend Barry Burton, is attending her welcome party for Terra Save when unknown armed forces storm the office. Claire and Moira are knocked unconscious and awaken later to find themselves in a dark and abandoned detention facility. Working together, they must find out who took them and to what sinister end. With the terrifying Afflicted enemies waiting around every dark corner, players will need to use their ammo and weapon supply wisely, in classic survival horror style. Will Claire and Moira make it out alive and discover what’s led to them being taken to this remote island? Who else will they come across? A story of twists and turns will have players guessing the next step at every turn.

Fans will be able to share in the experience and participate in the weekly conversation around the drama when it releases early next year. Capcom will be releasing details on how fans can join in and start speculation on the horror event of the season soon. Keep your eyes on the Resident Evil Facebook page and the official website
www.residentevil.com for all of the series chatter as it happens.

In addition to the episodic story mode, Resident Evil Revelations 2 will have additional play modes. More details will be revealed at a later date. Check out still from the game below.





 

Interview With Michael Mollo (Composer Of Strider HD)

We had a chat with composer Michael Mollo about his latest protect Strider HD for PSN and XBL. We talk about his beginnings and challenges of composing.

OtakusandGeeks.com: Can you tell us the moment that you fell in love with music and what inspired you to choose this profession?

Michael Mollo: I've had music in my life for as long as I can remember. There was an old piano in my house growing up and my grandmother sang shows tunes for most of day while she looked after me. She would also take me with her to church on Sunday to sit up in the balcony with the choir and try to follow along in the hymnal. The Catholicism never took but the music sure did. My whole life, my dad played the guitar as well. We were always listening to the Beatles, Paul Simon and The Allman Brothers etc. It was just natural that music was a part of our everyday lives. When I was a teenager, I wanted to be a rock star, like serious Jimi Hendrix style. After high school I also knew I wanted to go to college. The natural step was to become a music major and that led me to discover music composition. I also remember the day when my music theory professor gave me a D on my Beethoven assignment because it sounded too much like Danny Elfman. That was probably the day I decided to pursue music for films and games.


OtakusandGeeks.com: Is there any other genre of music that you would like to try?
Michael Mollo: I consider myself a student of sound. There isn’t much music that I don’t like or at least respect. When I take on a project I try to make sure I can explore some new avenue of music that I have yet to try. That way I can always bring a fresh perspective. I’ve had the fortunate opportunity to work on a number of really cool films. For ‘How To Train Your Dragon’ we recorded 15 bagpipes and a bunch of penny whistles at Sony. For ‘Rio’ we brought in 12 Brazilian percussionists to FOX for some authentic samba school grooves. I love exploring new music. I have a thriller film project coming up and the filmmakers are really into Philip Glass, so I’m really excited about that right now. So yes I’m always excited about trying new things.

OtakusandGeeks.com:"Strider HD" is your latest video game soundtrack. Can you tell us on how you came abroad to work on this project?

Michael Mollo: My involvement began in November 2012 when I was working on the film ‘Star Trek: Into Darkness.’ I was doing some synth programming and arranging with composer Michael Giacchino at the time. Michael had worked with the Head of Studio for Double Helix, Patrick Gilmore on the ‘Medal of Honor’ series and when Patrick reached out to him for some help, he forwarded Patrick to me. I went down to Orange County and met the team and then spent a few weeks demoing some new materials for the game. The guys at Double Helix really had a passion for Strider and I was glad to get to work with them on this game.

OtakusandGeeks.com: What is the difference between working on a video game soundtrack that has had a previous soundtrack oppose to composing an original work for a video game?

Michael Mollo: Strider is my first game soundtrack so I can’t really comment but I’ve worked on enough projects without previous material to say that the inspiration always comes from the source material and the team you are working with. Film directors like design directors at a game studio are generally very invested in the sound for their projects. They often listen to music throughout their own creative process so when I’m brought on to a project, there is already a good deal of information to start with. It is their input which gives the general direction so whether I’m starting with source material or not, the project always dictates the music. That is exciting because inevitably every project throws different curve balls and I am constantly discovering new ways to solve musical problems.

OtakusandGeeks.com: Since ‘Strider’ had a previous soundtrack did you get much freedom on how you wanted to do the soundtrack?

Michael Mollo: Double Helix really wanted the music to be true to its roots. Every aspect of their development was targeted towards hardcore Strider fans. It was really important that we embrace the nostalgia of the previous games. That said, we also wanted to add to the experience and bring ‘Strider’ into the 21st century. A lot of early game music was a precursor to the electronic genres of today so I knew the score was going to be heavily electronics and synth based. We also knew that the game had to be incredibly fast paced, and the music would be key to helping mold the gameplay experience. But even with all of those parameters, I still felt very free to explore the music for this game from a fresh perspective.

OtakusandGeeks.com: What were some of the challenges of working on this project?
Michael Mollo:The biggest challenge for me was how to create something new and fresh while still paying homage to the original material. I spent a good deal of time digging thru the back catalog of ‘Strider’ materials and also listening to some of the other chip tune and early game composers. I felt it was important to really synthesize how these composers were creating their tunes and adapt that process to the new ’Strider’ material. Taking all of that info and applying it to modern arrangements was a challenge because i never wanted to stray very far from the original tracks. But I spent a good deal of time crafting and creating new synth sounds that were retro but also modern. Therein was probably the biggest challenge.

OtakusandGeeks.com: Did you feel any pressure composing for the remastered ‘Strider HD’?

Michael Mollo: I played ‘Strider’ on NES as a kid so I knew some the tunes already. When I first started on the game, I was very excited, but also a little nervous. ‘Strider’ has a great heritage of music and I knew that if I was going to contribute to the legacy, the music really had to fit with the existing materials. The original composer Junko Tamiya composed some great melodies atop some whacked out harmonies. Its such a great combo. I really wanted the new material I was writing to blend in with the complexity she created. So yes there was a ton of pressure, most of it self imposed. But the guys at Double Helix gave great feedback a long the way and together I think we really created something both unique and reverent at the same time.

OtakusandGeeks.com: As a videogame composer do you play any videogames yourself? If so what are you currently playing?
Michael Mollo: I played a lot as a kid on NES and SNES. I also dumped a good deal of my allowance into the arcades each week. My gaming dropped off when I got into music for a long time but I’ve come back to it every now and again. I’m not much of a strategy or FPS guy but every once in a while a game comes along that gets me interested. A year or two ago I got into ‘Thomas Was Alone.’ I thought David Housden’s soundtrack was really compelling and I just played a couple of really cool Indie games while at GDC this year, so I look forward to those coming out soon. I also enjoy anything I can play on the PS4 with my little girls.

Phoenix Wright: Ace Attorney - Dual Destinies (New Screenshots)

Check out some new screenshots and new details on the upcoming Phoenix Wright game coming to the Nintendo 3DS.

Details: Trucy Wright - young magician, up and coming Attorney and adopted daughter of Phoenix Wright returns in the latest case to be revealed in Phoenix Wright: Ace Attorney – Dual Destinies. Trucy and Apollo Justice attend an event in the village of Nine-Tales Vale and meet Trucy’s friend, Jinxie Tenma who works as a maid at the mayor’s mansion. Disaster strikes as a murder is discovered. The only clues to be found are a collection of feathers and strange footprints. Could this be the workings of the legendary demon Tenma Taro? Players will need to use all their investigative skills to search crime scenes for clues, present and review the evidence in court and challenge witness testimonies using the all new ‘Mood Matrix’ function. As the story unravels, players will meet a set of unique characters that has become a trademark of the Ace Attorney series; ranging from Phineas Flich, the mansion’s caretaker, to new detective on the scene Bobby Fulbright. The courtroom drama goes into session this Fall when Phoenix Wright: Ace Attorney – Dual Destinies arrives on the Nintendo 3DS.

Screenshots








Project X Zone Spotlight

Project X Zone for the Nintendo 3DS is what you get when developers play nice. A mega crossover
with characters from Capcom Sega and Namco all  in one game. Originally planed for Japanese  release only Project X Zone is making its way to America. This jammed packed RPG – fighter is filled with a ton of iconic characters from Mega Man, .//Hack, Tekken, Space Channel 5 and even classic Dante from Devil May Cry. The release Date is 6/25/2013 so be out on the look out for this title.

Resident 6 Updates Coming In Mid December


In response to player feedback, a free title update for both the PlayStation 3 and Xbox 360 versions of Resident Evil 6 will be made available in mid-December 2012. This update includes the following additions and improvements:
-          Gamers will be able to adjust the camera to give a greater field of view as best suits their play style. 

-          Subtitle options have been improved so that English language audio can be combined with subtitles in an alternative language.

-          As recently announced, Ada Wong’s campaign will be unlocked from the start and have an optional player-controlled co-op partner added. It was previously necessary to complete all three other campaigns in order to unlock Ada’s story.

-          ‘No Hope’ difficulty level will be added above the existing levels, for players who want an extreme challenge.

Import Game Watch: E.X. Troopers

It's time to go back to Japan for more upcoming games that they will be playing. This one is from the Nintendo 3DS and I'm really excited about this one. The game is called "E.X. Troopers." Here is a brief description from Play-Asia.com

Become an Ex Trooper, pilot Vital Suits to take down hostile forces. Bren Turner is a rookie in the academy. When the Vital Suit he was piloting with his tutor is attacked by a mysterious force, he has no choice but to go to war. Yet, that attack is just the beginning.

Bren can wield a main weapon and a sub weapon. Each can shoot a number of bullets. During reloading times, you are next to vulnerable, so make good use of your weapons and position yourself in the battles properly to make sure that your enemies can't take advantage of you. 

 Characters also has a Jet Pack. Use it to accelerate, break out of a circle of enemies or zoom near to a boss to shoot him at point blank. T-ENG is a very important energy source in the game. Store them up and trigger it when the forces of your enemies become overwhelming.

Here is the trailer from Tokyo Game Show and some stills from Play-Asia.com. The game will be released November 22nd 2012. I'm so envious of anybody with a Japanese 3DS.

Trailer








Capcom San Diego Comic Con 2012 Lineup & Panels


  • Hey Otakus & Geeks here is the full Capcom lineup and panels for those going to Comic Con in San Diego.
  • STREET FIGHTER 25th Anniversary Celebration – It's hard to believe that the world's greatest fighting game franchise is 25 years old!  Find out about the worldwide Street Fighter 25th Anniversary plans which include the ultimate Street Fightertournament series, the feature packed Collector’s Set, and more.  Experience the exclusive features in the PS Vita and iOS versions of Street Fighter X Tekken and battle on the go!  A few lucky fans will be selected to take part in the Street Fighter 25th Anniversary Trivia Contest hosted by Tomoaki Ayano (Street Fighter X Tekken Producer for PS Vita) and Yoshinori Ono (Street Fighter Series Executive Producer) to win awesome prizes or face incredible shame before all of Street Fighterfandom! Plus, some surprises! Thursday July 12 6:00 – 7:00pm Room 6BCF
  • The Fear and Horror of RESIDENT EVIL 6! – The latest installation of the blockbuster Resident Evil video game franchise arrives this October! Get a behind the scenes look of the most ambitious Capcom title to date from the dev team members Hiroyuki Kobayashi – Executive Producer and Yoshiaki Hirabayashi – Producer, plus Miguel Corti – Localization Director.  Make sure to arrive early and receive access to exclusive information, live gameplay demos, a trailer premiere and some surprises! Q&A session to follow. Friday July 13 6:00 – 7:00pm Room 25ABC
  • Westward bound.  Capcom takes the Lost Planet and Devil May Cry franchises in exciting new directions by partnering with Western Development Partners. - Lost Planet 3 releases early next year with a gripping new storyline that provides fans with untold truths from previous Lost Planet games. Set in the frozen tundra of E.D.N. III, the game takes the franchise back to its roots, making gamers rethink everything they thought they knew about it.  Come join Capcom producerAndrew Szymanski and a member of the development team from Spark Unlimited and “Go Beyond Survival!” DmC Devil May Cry Producer Motohide Eshiro and North American Producer Alex Jones along with series’ director Hideaki Itsuno bring you the ultimate stylish action game. Detailing Dante’s early years and set against a contemporary backdrop, DmC Devil May Cryretains the stylish action, fluid combat and self-assured protagonist that have defined the iconic series.  Come and witness Dante chain together combo after combo with panache as he dispatches the demonic spawn back to hell.  See what the game has in store for you January 15, 2013. It’s time to “Face Your Demons”. Saturday July 14 12:30 – 1:30 in Room 24ABC
  • The World of CAPCOM! – Moderator Francis Mao (CAPCOM) leads a panel of Capcom's producers and product managers to share trailers and sneak peeks of all the hot, new upcoming Capcom games featuring Resident Evil 6, DmC Devil May Cry, Lost Planet 3, Street Fighter X Tekken (PS Vita) and more! Plus, a few surprises! Followed by a Q&A session. Saturday July 14 4:00 – 5:00pm Room 25ABC
BOOTH ACTIVITIES
  • Play the upcoming 2012/2013 line-up of games before they come out in stores! Playable demos include: DmC Devil May Cry, Lost Planet 3, Okami HD, Resident Evil 6, Street Fighter X Tekken (PS Vita) and more!
  • Capcom producers and artists will be hosting signing sessions at various times during the show.
  • The Capcom store will once again offer special merchandise and limited edition items, in addition to the ever popular Grab Bag filled with awesome Capcom goodies. 
  • There will also be additional special promotions, photo opps, and giveaways galore, so attendees are encouraged to visit the booth often. 
CAPCOM-UNITY
  • The Capcom-Unity team will be live streaming video from the show. Exclusive updates, behind-the-scenes looks and special guests are planned throughout the duration of the convention. Please visit the site at http://www.capcom-unity.com/ and check back often for the latest content. 


Miss MegaMan? Check Out These OC ReMixes




Hey people. Did you know that this year Mega Man and Street Fighter will be 25 years old and that Capcom will have an anniversary box set for Street Fighters 25th. This is a great thing for Street Fighter because Capcom is releasing a huge 25th Anniversary for that series.

This is the box set:




In case you don't know, the box set contains: 

  • Super Street Fighter 2 Turbo HD Remix
  • Street Fighter 3 Third Strike Online Edition
  • Super Street Fighter IV Arcade Edition (and all its DLC) 
  • Street Fighter X Tekken (and all its DLC) 
  • A documentary 
  • two anime movies 
  • The full Street Fighter animated series(which one I don't know) 
  • Eleven discs of music 
  • Art book 
  • and a freaking light up Ryu statue doing a blue shoryuken

All this for Street Fighters anniversary this September for $150 Dollars.


After seeing all that am thinking to myself "Damn this is sweet as hell, but what does MegaMan get for his 25th?"  Most All of the games were canceled and then he's made into a joke character in their newest fighting game as "ON DISC DLC." I remember a day when MegaMan was not only as well known as Sonic and Mario but the series stood tall and just as great as those two.

With nothing being known for whats going on with the MegaMan 25th Anniversary, I will point you guys over to OverClocked Remix and show you what some fans of the series have made for their love of all things Mega Man and his journey.



This first one is mainly about Mega Man 9 and it's totally sweet being made of full remixes of tracks and tunes from that game from stages to the bosses.


This second one is the Robot Museum, it's all about the bosses and remaking their themes. It's a very sweet collection that spans most of all the MegaMan games and nope it doesn't use the same tracks like the last one. All brand new tracks.



This is the last one and it's a biggie have the most albums and covering all of MegaMan X from X to X7. It also got special mash-up/Vs tracks. To put it simply this is the biggest one out of all the collection. 
Side-note the Vs ones almost always come in two versions, example: Awesome Electrified (Spark Mandrill vs. Boomer Kuwanger) and then there is Shocking Heights (Boomer Kuwanger vs. Spark Mandrill) but they are two different songs.


In all these albums are totally awesome and more importantly free and legit torrents. So it seems like these guys have done more for MegaMan then Capcom but who knows, Capcom has till December of this year to do something but it seems unlikely. 


I really hate saying that.


LINKS:

(also found on the pictures)
Mega Man X: Maverick Rising LINK


Mega Man 9: Back In Blue LINK


Mega Man: The Robot Museum LINK



P.S. 
I forgot to mention earlier but you also get Ryus belt in the box set....... It still doesn't make me want to care about it.


P.S.S.
That is the official Logo for the MegaMan 25th Anniversary.

Resident Evil 6 Announced

Wow what a way to start the year, Resident 6 is officially announced, here is the details, some pics and the official trailer. It's going shooting genre for sure, but you what I stop complaining about the direction. I will be buying this as well, shooter or not.


Details - It has been ten years since the Raccoon City incident and the President of the United States has decided to reveal the truth behind what took place in the belief that it will curb the current resurgence in bioterrorist activity. Due to be by the President’s side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bioterrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest ever decision. At the same time, Bioterrorism Security Assessment Alliance member Chris Redfield arrives in China, itself under threat of a bioterrorist attack. With no country safe from these attacks and the ensuing outbreaks, the entire world’s population is united by a common fear that there is no hope left. In a first for the franchise, Resident Evil 6 sees series favorites Leon and Chris come together to face this unprecedented threat. They will be joined by new characters, each with their own unique perspective and involvement, in this relentless dramatic horror experience enacted on a global scale. 








“From the outset the team’s intention was to create an experience that delivers a gripping storyline, tense single-player and co-op action all set against a constant theme of horror. We are calling this fusion dramatic horror and are confident it will resonate with both existing fans of the series as well as newcomers.” Producer Hiroyuki Kobayashi